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Most Defensive
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- MOST COWARDLY.
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Murder Murder
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- This describes a sequence where both players kill each other in an exchange. Most often this is the tail end of the "Your Dead Too Asshole" situation. You will most commonly see this occur with explosives.
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Murder Suicide
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- Ah yes this is the new classic line! I think you can figure out what this one is all about. (contributed by Dave)
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NC
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- no contest.
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Old School
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- this describes a somewhat unconventional wristwatch style with REMOTE MINES where a player places a mine, only to detonate it at a later time for the surprise kill. Can be used to describe any unconventional use of a weapon.
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On The Hill
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- this is when you are one point from a win when playing a FIRST TO 5 POINTS, FIRST TO 10 POINTS, or FIRST TO 20 POINTS game. This term is used in billiards.
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Opportunist
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- this term is used to describe a player who has a habit of showing up to battles late in a three or four player game. An "opportunist" prefers to wait while other player's battle so they can show up late to collect the scraps.
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Oven Burner
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- This occurs when you "cook" an opponent with an explosive in a small room or chamber.
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Park Place
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- This is the name given for the starting position in the COMPLEX by the two ramps over the special weapons area. This name is taken from the property in the game of Monopoly. Often thought of as a valuable piece of property, "park place" is always a worthwhile investment when playing PROXIMITY MINES.
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Pea Shooter
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- PP7 SILENCED.
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Perfect Game
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- win a three or four player game with no LOSSES or SUICIDES.
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Poaching
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- refers to a player who particularly enjoys a specific area of a level which generally contains the preferred weapon or the BODY ARMOUR. Often this term will be used for a player who remains stationary while waiting for other players. Used as another word for "camping".
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Poly
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- this describes the debatable "error" in GoldenEye multiplayer when you get stuck on a wall or are blocked by an object. If you complain about getting stuck on a "poly", chances are you were killed. You can also use the terms Polygons, or Polys as you see fit. (contributed by Dana)
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Proxies
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- PROXIMITY MINES.
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Proximities
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- PROXIMITY MINES.
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Punch-In
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- This is when a player presses the Start button after making a kill during a game. This is used to eliminate a player from following the regeneration sequences during a game. A player is always permitted to delay a Punch-In in situations where they may be killed. This would include being in the middle of explosions or near a PROXIMITY MINE or GRENADE with a delayed fuse.
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Quad Hill
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- This is the rare occasion in a 4-player game when all players are 1 point away from the win. Next kill wins. It just doesn't get any better!
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Race To 5
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- FIRST TO 5 POINTS.
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Race To 10
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- FIRST TO 10 POINTS.
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Race To 20
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- FIRST TO 20 POINTS.
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Regen Kill
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- Describes a kill that occurs just after a player regenerates. The player most often is poaching near a regeneration point hoping for the quick and easy kill.
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RL
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- ROCKET LAUNCHER.
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RM
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- REMOTE MINE.
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Scooter Styles
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- a term used to describe a player who is crouching or kneeling.
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Scoped
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- anytime a player uses the scope to make a kill or damage an opponent. If this happens to you, it usually means that you aren't paying enough attention to your opponents' screen!
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Stall Styles
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- This is one of those frustrating situations in a "First To X Points" game where you finish one point short of the win.
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Standees
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- when you kill an opponent with a non-explosive from the front, you must hit them a second time in the chest before running around the falling player and hit them in the back before they hit the ground. This is very difficult to do and is best attempted with single firing weapons. This is only possible with the "standees" death animation. This trick was established from playing THROWING KNIVES in the BASEMENT. [
FOOTAGE A]
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Styles
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- a general term that should be used as often as possible, in combination with any other word.
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Table Turner
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- this is when you really should be dead, but end up killing an opponent. Also is used to describe a situation when an opponent hits your weapon, and you end up killing them in the same sequence.
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Tenderized
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- describes a player who has taken damage. Tenderizing is often used when a player is attempting a "full pull" and needs to weaken an opponent to get the SLAPPER kill. Rumour has it that the KLOBB is one of the ost effective tenderizing weapons in GoldenEye!
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The Bombs Bursting In Air
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- a completely separate explosion that occurs high above a main cluster of explosions in large open areas.
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The Butcher
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- (SCIENTIST-DOAK) This name was created after many 3 and 4 player games of THROWING KNIVES in the BASEMENT. After being hit so many times in the chest, the SCIENTIST resembles the butcher from your local meat shop!
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The House
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- this term refers to the top room containing the special weapon in the COMPLEX.
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The Pencil
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- KF-7.
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Threading The Needle
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- this term is used with ROCKETS when a player is able to send a rocket through a narrow passage or over a long distance.
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Troat
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- throat.
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Turn Styles
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- This is when a player registers two kills in quick succession. While the first kill count is being registered on-screen, the quick second kill causes the numbers to roll over. The rolling effect of the numbers is a similar to that of a slot machine. [
FOOTAGE A]
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Weapon HiT
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- self explanatory term. When this occurs be sure to notify all other players of this occurance! Nothing can be worse than a weapon hit combined with a table turner. Ouch.
Your Own Worst Enema